Java Archives - TatvaSoft Blog https://www.tatvasoft.com/blog/category/java/feed/ Wed, 04 Jun 2025 09:37:14 +0000 en-US hourly 1 Java Best Practices for Developers https://www.tatvasoft.com/blog/java-best-practices/ https://www.tatvasoft.com/blog/java-best-practices/#comments Tue, 22 Aug 2023 05:37:00 +0000 https://www.tatvasoft.com/blog/?p=11749 For any developer, coding is a key task and making mistakes in it is quite possible. Sometimes, the compiler will catch the developer’s mistake and will give a warning but if it is unable to catch it, running the program efficiently will be difficult.

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Key Takeaways

  1. Following a proper set of Java Best Practices enables the entire team to manage the Java project efficiently.
  2. Creating proper project & source files structures, using proper naming conventions, avoiding unnecessary objects and hardcoding, commenting the code in a correct way helps in maintaining the Project Code effectively.
  3. By using appropriate inbuilt methods and functionality, one can easily improve the performance of Java applications.
  4. For exception handling, developers must utilise the catch and finally block as and when required.
  5. By writing meaningful logs, developers can quickly identify and solve the errors.

For any developer, coding is a key task and making mistakes in it is quite possible. Sometimes, the compiler will catch the developer’s mistake and will give a warning but if it is unable to catch it, running the program efficiently will be difficult. And because of this, for any Java app development company, it is essential to make its team follow some of the best practices while developing any Java project. In this blog, we will go through various different types of Java best practices that will enable Java developers to create the application in a standardized manner.

1. Java Clean Coding Best Practices

Here we will have a look at the best practices of Java clean coding –

1.1 Create a Proper Project Structure

Creating the proper project structure is the first step to follow for Java clean coding best practices. Here, the developers need to divide and separate the entire code into related groups and files which enables them to identify the file objectives and avoid rewriting the same code or functions multiple times. 

A good example of the Java Project structure is as follow: 

  • Source
    • Main
      • Java
      • Resource
    • Test
      • Java 
      • Resource

Now, let’s understand each directory in the structure:

Directory Purpose
Main
  • Main source files of the project are stored in the Java folder.
  • Resource folder holds all the necessary resources.
Test
  • Test source files are stored in the Java folder.
  • Test resources files are present in the Resource folder.

Source files refers to the files like Controller, Service, Model, Entity, DTO, and Repositories files, while test source files refers to the test cases files which are written to test the code.

1.2 Use Proper Naming Conventions

Naming conventions mean the names of the interfaces and classes and see how to keep the names of constants, variables, & methods. The conventions set at this stage must be obeyed by all the developers in your team. Some of the best practices that entire team can follow are as follow:

  • Meaningful distinctions: This means that the names given to the variables or other identifiers must be unique and they should have a specific meaning to it. For instance, giving names like i, j, k or p, q, r isn’t meaningful. 
  • Self-explanatory: The naming convention must be such that the name of any variable reveals its intention so that it becomes easy for the entire Java development team to understand it. For instance, the name must be like “dayToExpire” instead of “dte”. This means that the name must be self-explanatory and must not require any comment to describe itself.
  • Pronounceable: The names given by the developers must be pronounceable naturally just like any other language. For instance, we can keep “generationTimestamp” instead of “genStamp”.

Besides this, there are some other general rules that are required when it comes to naming conventions and they are –

  • Methods of the Java code should have names that are starting with lowercase and are verbs. For instance, execute, stop, start, etc. 
  • Names of class and interface are nouns which means that they must start with an uppercase letter. For instance, Car, Student, Painter, etc.
  • Constant names must be in uppercase only. For instance, MIN_WIDTH, MAX_SIZE, etc.
  • Underscore must be used when the numeric value is lengthy in Java code. For instance, the new way to write lengthy numbers is int num = 58_356_823; instead of int num = 58356823;.
  • In addition to this, the use of camelCase notation is also done in Java programming naming conventions. For instance, runAnalysis, StudentManager, and more.

1.3 Avoid Creating Unnecessary Objects

Another best practice for Java clean coding is to avoid creating unnecessary objects. It is known as one of the best memory-consuming operations in Java. This means that the developers must only create objects that are required. 

You can often avoid creating unnecessary objects by using static factory methods in preference to constructors on immutable classes. 

For example, the static factory method Boolean.valueOf(String) is always preferable to the constructor Boolean(String). 

The constructor creates a new object each time whenever it’s called, while the static factory method is not required to do so.

1.4 Create Proper Source File Structure

A source file is something that holds information about various elements. And when the Java compiler enforces any type of structure, a large part of it is fluid. But when some specific order is implemented in a source file it can help in improving the code readability. And for this, there are some different types of style guides available for inspiration for developers. Here is the element’s ordering style that can be used in a source file – 

  1. Package Statement
  2. Import Statements
    • Static and non-static imports
  3. One top-level Class
    • Constructors
    • Class variables
    • Instance variables
    • Methods

Besides this, the developers can also group the methods as per the scope and functionalities of the application that needs to be developed. Here is a practical example of it – 

# /src/main/java/com/baeldung/application/entity/Customer.java
package com.baeldung.application.entity;

import java.util.Date;

public class Patient {
    private String patientName;
    private Date admissionDate;
    public Patient(String patientName) {
        this.patientName = patientName;
        this.admissionDate = new Date();
    }

    public String getPatientName() { 
        return this.patientName; 
    }

    public Date getAdmissionDate() {
        return this.admissionDate;
    }
}

1.5 Comment on the Code Properly

Commenting on the written code is very beneficial when other team members are going through it as it enables them to understand the non-trivial aspects. And in this case, proper care must be taken as specific and to-the-point things must be described in the comments as if not done in a required manner, the comments can confuse developers. 

Besides this, when it comes to commenting on the Java code, there are two types of comments that can be used.

Comment TypeDescription
Documentation/JavaDoc Comments
  • Documentation comments are useful as they are independent of the codebase, and their key focus is on the specification. Besides, the audience of this type of comment is codebase users.
Implementation/Block Comments
  • Implementation comments are for the developers that are working on the codebase and the comments stated here are code implementation-specific.
  • This type of comments can be in a single line as well as in multiple lines depending upon code and steps.

Here, we will have a look at the code that specifies the usage of the meaningful documentation comment:

/**
* This method is intended to add a new address for the employee.
* However do note that it only allows a single address per zip
* code. Hence, this will override any previous address with the
* same postal code.
*
* @param address an address to be added for an existing employee
*/
/*
* This method makes use of the custom implementation of equals 
* method to avoid duplication of an address with the same zip code.
*/
public addEmployeeAddress(Address address) {
}

Implementation Comments:

class HelloWorld {
    public static void main(String[] args) {
        System.out.println("Hello, World!"); 	// This will print “Hello, World!”
    }
}

1.6 Avoid Too Many Parameters in Any Method

When it comes to coding in Java, one of the best practices is to optimize the number of parameters in a method. This means that when any program has too many parameters in a method it can make interpreting the code difficult and complex. 

Let’s have a look at the example of this scenario. Here is the code where there are too many parameters –

private void employeeInformation(String empName, String designation, String departmentName, double salary, Long empId)

Here is the code with an optimized number of parameters –

private void employeeInformation(String empName, Info employeeInfo)

1.7 Use Single Quotes and Double Quotes Properly

In Java programming, single quotes are used to specify characters in some unique cases, and double quotes for strings. 

Let’s understand this with an example: 

Here, to concatenate characters in Java, in order to make a string, double quotes are used as they treat characters as simple strings. Besides this, single quotes specify integer values of the characters. Let’s have a look at the below code as an example – 

public class demoExample
{
 public static void main(String args[]) 
{
  System.out.printIn("A" + "B");
  System.out.printIn('C' + 'D');
}
}

Output:-
AB
135

1.8 Write Code Properly

Code written for any type of application in Java must be easier to read and understand. The reason behind it is that when it comes to Java, there is no single convention for code. Therefore, it is necessary to define a private convention or adopt a popular one. Here are the reasons why it is important and why it is essential to have indentation criteria – 

  • The Java developers must use four spaces for a unit of indentation. 
  • There must be a cap over the line length, but it can also be set to more than 80 owing.
  • Besides this, expressions must be broken down with commas. 

Here is the best example of it – 

List employeeIds = employee.stream()
  .map(employee -> employee.getEmployeeId())
  .collect(Collectors.toCollection(ArrayList::new));

1.9 Avoid Hardcoding

Avoiding hard coding is another best practice that must be followed by developers. For instance, hard coding can lead to duplication and can make it difficult for the developers to change the code when required. 

Besides this, it can also lead to undesirable behaviour when the values in the code are dynamic. Also, hardcoding factors can be refactored in the following manner – 

  • Developers must replace enum or constant value with defined methods or variables in Java.
  • They can also replace class-level defined constants or the values picked from the configuration. 

For Example:

private int storeClosureDay = 7;
// This can be refactored to use a constant from Java
private int storeClosureDay = DayOfWeek.SUNDAY.getValue()

1.10 Review and Remove Duplicate Code

Reviewing the duplicate code is another important best practice that needs to be followed. It can happen that sometimes two or multiple methods have the same intent and functionality in your Java project code. In such cases, it becomes essential for the developers to remove the duplicate methods / class and use the single method / class wherever required.

2. Java Programming Best Practices

Here are some of the best practices of Java coding that developers can take into consideration – 

2.1 Keep Class Members as Private

Class members should be private wherever possible. The reason behind it is that the more inaccessible the member variables are, the better the programming is done. This is the reason why Java developers must use a private access modifier. Here is an example that shows what happens when fields of the class are made public –

public class Student {
  public String name;
  public String course;
} 

Anyone who has access to the code can change the value of the class Student as shown in the below code –

Student student= new Student();
student.name = "George";
student.course = "Maths";

This is why one should use private access modifiers when it comes to defining the class members. The private class members have the tendency to keep the fields hidden and this helps in preventing any user of the code from changing the data without using setter methods. For Example: 

public class Student {
  private String name;
  private String course;
  
  public void setName(String name) {
    this.name = name;
  }
  public void setCourse(String course)
    this.course = course;
  }
}

Besides this, the setter methods are the best choice when it comes to code validation or housekeeping tasks. 

2.2 For String Concatenation, Use StringBuilder or StringBuffer

Another Java best practice is to use StringBuffer or StringBuilder for String concatenation. Since String Object is immutable in Java, whenever we do String manipulation like concatenation, substring, etc., it generates a new string and discards the older string for garbage collection. These are heavy operations and generate a lot of garbage in the heap. So Java has provided StringBuffer and StringBuilder classes that should be used for String manipulation. These are mutable objects in Java and also provide append(), insert(), delete, and substring() methods for String manipulation.

Here is an example of the code where the “+” operator is used –

String sql = "Insert Into Person (name, age)";
sql += " values ('" + person.getName();
sql += "', '" + person.getage();
sql += "')";

// "+" operator is inefficient as JAVA compiler creates multiple intermediate String objects before creating the final required string.

Now, let’s have a look at the example where the Java developer can use StringBuilder and make the code more efficient without creating intermediate String objects which can eventually help in saving processing time – 

StringBuilder sqlSb = new StringBuilder("Insert Into Person (name, age)");
sqlSb.append(" values ('").append(person.getName());
sqlSb.append("', '").append(person.getage());
sqlSb.append("')");
String sqlSb = sqlSb.toString();

2.3 Use Enums Instead of Interface

Using enums is a good practice rather than creating an interface that is solely used to declare some constants without any methods. Interfaces are designed to define common behaviours and enums to define common values, So for defining values, usage of enums is best practice. 

In the below code, you will see what creating an interface looks like –

public interface Colour {
    public static final int RED = 0xff0000;
    public static final int WHITE = 0xffffff;
    public static final int BLACK = 0x000000;
}

The main purpose of an interface is to carry out polymorphism and inheritance, not work for static stuff. Therefore, the best practice is to start using enum instead. Here is the example that shows the usage of an enum instead of an interface –

public enum Colour {
    RED, WHITE, BLACK
}

In case – the colour code does matter, we can update the enum like this:

public enum Colour {
 
   RED(0xff0000);
    BLACK(0x000000),
    WHITE(0xffffff),
   
    private int code;
 
    Color(int code) {
        this.code = code;
    }
 
    public int getCode() {
        return this.code;
    }
}

As we can see that the code is a bit complex because of the project and in such cases we can create a class that is dedicated to defining constants. An example of this is given below – 

public class AppConstants {
    public static final String TITLE = "Application Name";
 
    public static final int THREAD_POOL_SIZE = 10;
    
    public static final int VERSION_MAJOR = 8;
    public static final int VERSION_MINOR = 2;

    public static final int MAX_DB_CONNECTIONS = 400;
 
    public static final String INFO_DIALOG_TITLE = "Information";
    public static final String ERROR_DIALOG_TITLE = "Error";
    public static final String WARNING_DIALOG_TITLE = "Warning";    
}

By having a look at the code above, we can say that it is an unsaid rule that using enums or dedicated classes is a better idea than using interfaces. 

2.4 Avoid Using Loops with Indexes

Developers must avoid using a loop with an index variable wherever possible. Instead they can replace it with forEach or enhanced for loop. 

The main reason behind this is that the index variable is error-prone, which means that it may incidentally alter the loop’s body, or start the index from 1 instead of starting it from 0. Here is an example that enables the developer to iterate over an array of Strings:

String[] fruits = {"Apple", "Banana", "Orange", "Strawberry", "Papaya", "Mango"};
 
for (int i = 0; i < fruits.length; i++) {
    doSomething(fruits[i]);
}

The above code specifies that the index variable “i” in this for loop is something that can be easily altered and can cause unexpected results. To prevent this, the developers must use an enhanced for loop like this:

for (String fruit : fruits) {
    doSomething(fruit);
}

2.5 Use Array Instead of Vector.elementAt()

Vector is known as a legacy implementation approach that is used with Java bundle. It is just like ArrayList but unlike it, Vector can be synchronised. It doesn’t require additional synchronisation when multiple threads try to access it but at the same time, it also degrades the performance of the Java application. And when it comes to any application, performance is the most important factor. Therefore, the array must be used instead of a Vector. 

Let’s take an example where we have used the vector.elementAt() method to access all the elements.

int size = v.size();
for(int i=size; i>0; i--)
{
    String str = v.elementAt(size-i);    
}

For best practice, we can convert the vector first into an array. 

int size = v.size();
String arr[] = (String[]) v.toArray();

2.6 Avoid Memory Leaks

Unlike most other programming languages for software development, when developers are working with Java, they do not need to have much control over memory management. The reason behind it is that Java is a programming language that manages memory automatically. 

In spite of this, there are some Java best practices that experts use to prevent memory leaks because any kind of memory loss can degrade an application's performance and also affect the business. 

There are few more points to prevent memory leaks in Java.

  • Do not create unnecessary objects.
  • Avoid String Concatenation and use String Builder and String Buffer.
  • Don't store a massive amount of data in the session and time out the session when no longer used.
  • Do not use the System.gc() and also avoid using static objects.
  • Always close the connections, statements and result sets in the Finally block.

2.7 Debug Java Programs Properly

Debugging Java programs properly is another practice that developers need to follow. For this, there is nothing much that they need to do. The developers just have to right-click from the package explorers. Then they can select the option Debug As and choose the Java application they prefer to debug. This can help them to create a Debug Launch Configuration which can be utilized by the experts to start the Java application. 

Besides this, nowadays, Java developers can edit and save the project code while they are debugging it without any need of restarting the entire program and this is possible because of the HCR (Hot Code Replacement). HCR is a standard Java approach that is added to enable expert Java developers to experiment with the code and have an iterative trial-and-error coding.

Debugging allows you to run a program interactively while watching the source code and the variables during the execution. A breakpoint in the source code specifies where the execution of the program should stop during debugging. Once the program is stopped you can investigate variables, change their content, etc. To stop the execution, if a field is read or modified, you can specify watchpoints.

Here is a post that describes the unique Java debugging tools:

Quora Question

2.8 Avoid Multiple if-else Statements

Another Java programming best practice is to avoid the usage of multiple if-else statements. The reason behind it is that when conditions like if-else statements are overused, they will affect the performance of the application as JVM will have to compare the conditions every now and then. 

Besides this, using conditions more than required can become worse if the same one is utilized by the developers in looping statements like while, for, and more. Basically, when there are too many statements or conditions used, the business logic of the application will try to group all the conditions and offer the boolean outcome. Here is an example that shows what happens when the if-else statement is overused and why it should be avoided -

if (condition1) {

    if (condition2) {

        if (condition3 || condition4) { execute ..}

        else { execute..}

Note: The above-defined code must be avoided and the developers must use this as follows:

boolean result = (condition1 && condition2) && (condition3  || condition4)  

One can use Switch in place of if-else. Switch can execute one statement for multiple conditions. It is an alternative of the if-else-if ladder condition. It also makes it easy to dispatch execution to different parts of code based on value of expression.

// switch statement 
switch(expression)
{
   // case statements
   // values must be of same type of expression
   case value1 :
      // Statements
      break; // break is optional
   
   case value2 :
      // Statements
      break; // break is optional
   
   // We can have any number of case statements
   // below is the default statement, used when none of the cases is true. 
   // No break is needed in the default case.
   default : 
      // Statements
}

2.9 Use Primitive Types Wherever Possible

Java developers should try using primitive types over objects whenever possible as the data of primitive types are on stack memory. While on the other hand, if objects are used, they are stored on heap memory which is comparatively slower than stack memory.

For example: Use int instead of Integer, double instead of Double, boolean instead of Boolean, etc.

Apart from this, developers must also avoid default initialization values to assign while creating any variable. 

Primitive Types

3. Java Exception Handling Best Practices

Here are some of the best practices of Java Execution Handling -

3.1 Don’t Use an Empty Cache Block

Using empty catch blocks is not the right practice in Java programming and the reason behind it is that it can silently fail other programs or continue the program as if nothing has happened. In both cases, it makes it harder to debug the project code. 

Here is an example showing how to multiply two numbers from command-line arguments - (we have used an empty catch block here)

public class Multiply {
  public static void main(String[] args) {
    int a = 0;
    int b = 0;
    
    try {
      a = Integer.parseInt(args[0]);
      b = Integer.parseInt(args[1]);
    } catch (NumberFormatException ex) {
 	// Throwing exception here is ignored
    }
    
    int multiply = a * b;
    
    System.out.println(a + " * " + b + " = " + multiply);
  }
}

Generally, the parseInt() method is used which throws a NumberFormatException Error. But in the above code, throwing exceptions has been ignored which means that an invalid argument is passed that makes the associated variable populated with the default value.

3.2 Handle Null Pointer Exception Properly

Null Pointer Exception occurs when the developer tries to call a method that contains a Null Object Reference. Here is a practical example of the same situation -

int noOfStudents = office.listStudents().count;

Though there is no error in this code, if any method or object in this code is Null then the null pointer exception will be thrown by the code. In such cases, null pointer exceptions are known as inevitable methods but in order to handle them carefully, the developers must check the Nulls prior to execution as this can help them alter or eliminate the null in the code. Here is an example of the same -

private int getListOfStudents(File[] files) {
 if (files == null)
 throw new NullPointerException("File list cannot be null");

3.3 Use Finally Wherever Required

“Finally” block enables developers to put the important code safely. It enables the execution of code in any case which means that code can be executed whether exceptions rise or not. Besides this, Finally is something that comes with some important statements which are regardless of whether the exception occurs or not. For this, there are three different possibilities that can be carried out by the developers, and we will go through all these cases.

Case 1: Here, Finally can be used when an exception does not rise. The code written here runs the program without throwing any exceptions. Besides this, this code executes finally after the try block.

// Java program to demonstrate
// finally block in java When
// exception does not rise 
  
import java.io.*;
  
class demo{
    public static void main(String[] args)
    {
        try {
            System.out.println("inside try block");
            System.out.println(36 / 2);   // Not throw any exception
        }
        
        // Not execute in this case
        catch (ArithmeticException e) {
            
            System.out.println("Arithmetic Exception");
            
        }
        // Always execute
        finally {
            
            System.out.println(
                "finally : always executes");
            
        }
    }
}

Output -
inside try block
18
finally : always executes

Case 2: The second method where Finally is executed after the catch block when the exception rises.

// Java program to demonstrate final block in Java
// When exception rise and is handled by catch
  
import java.io.*;
  
class demo{
    
    public static void main(String[] args)
    {
        try {
             System.out.println("inside try block");
System.out.println(34 / 0);    // This Throw an Arithmetic exception
        }
  
        // catch an Arithmetic exception
        catch (ArithmeticException e) {
  
            System.out.println(
                "catch : arithmetic exception handled.");
        }
  
        // Always execute
        finally {  
          System.out.println("finally : always executes"); 
        }
    }
}

Output -
inside try block
catch : arithmetic exception handled.
finally : always executes

Case 3: The third case specifies the situation where the Finally is executed after the try block and is terminated abnormally. This situation is when the exception rises. In this case, in the end, Finally still works perfectly fine.

import java.io.*;
  
class demo{
    public static void main(String[] args)
    {
        try {
            System.out.println("Inside try block");  
            // Throw an Arithmetic exception
            System.out.println(36 / 0);
        }
  
        // Can not accept Arithmetic type exception; Only accept Null Pointer type Exception
        catch (NullPointerException e) {
            System.out.println(
                "catch : exception not handled.");
        }
  
        // Always execute
        finally {
  
            System.out.println(
                 System.out.println("finally : always executes");

        }
        // This will not execute
        System.out.println("i want to run");
    }
}

Output -
Inside try block
finally : always executes
Exception in thread "main" java.lang.ArithmeticException: / by zero
at demo.main(File.java:9)

3.4 Document the Exceptions Properly

Another best practice for Java exception handling is to document the exceptions of the project. This means that when any developer specifies any type of exception in the method, it must be documented. It helps the developers to keep records of all the information and also enables other team members to handle or avoid exceptions as per the requirement. And for this, the developer needs to add a @throws declaration in the Javadoc while documenting the exceptions and also describing the entire situation. 

If you throw any specific exception, its class name should specifically describe the kind of error. So, you don’t need to provide a lot of other additional information. Here is an example for it - 

/**
* This method does something extremely useful ...
*
* @param input
* @throws DemoException if ... happens
*/
public void doSomething(int input) throws DemoException { ... }

3.5 Do Not Log and Rethrow the Exception

When any exception occurs in the application, it must be either logged or carried out with the app or rethrown and let another method be logged in to save the details. Both situations should never be carried out at the same time. 

This means that the exceptions that developers carry out in the application must never log the details and then rethrow the same. Here is an example for the same -

/* example of log and rethrow exception*/
try {
  Class.forName("example");
} catch (ClassNotFoundException ex) {
  log.warning("Class not found.");
  throw ex;
}

3.6 Catch the Most Specific Exception First

Developers must catch the most specific exceptions first. By following this practice, code gets executed easily, and the catch block can be reached faster. 

Here is an example of this where the first catch block enables the system to handle all NumberFormatExceptions and the second one enables handling of all IllegalArgumentExceptions that are not a part of NumberFormatException.

Other Generic Exceptions will be caught in the last catch block.

public void catchMostSpecificExceptionFirst() {
	try {
		doSomething("A message");
	} catch (NumberFormatException e) {
		log.error(e);
	} catch (IllegalArgumentException e) {
		log.error(e)
	} catch (Exception e) {
		log.error(e)
	}
}

4. Java Logging Best Practices

Here are some of the best practices of Java Logging:

4.1 Use a Logging Framework

Using a logging framework is essential as it enables keeping records of all the methods and approaches of the code. And for robust logging, the developers must deal with concurrent access, format log messages, write alternative destinations of logs, and configure all the logs. 

Basically, when the developer is adopting a logging framework, he will be able to carry out a robust logging process without any issues. One of the widely used logging frameworks is Apache Log4j 2 framework. 

Additionally, you can use levels to control the granularity of your logging, for example: LOGGER.info, LOGGER.warn, LOGGER.error, etc.

4.2 Write Meaningful Messages

Another best practice while logging in to Java is to write meaningful messages. If the log events of the project contain meaningful and accurate messages about the given situation, it will be easy for the entire team to read and understand the code while working on it. And if any error occurs in the application, it can be really helpful as they will have enough information to understand and resolve the issue. Here is an example of the same - 

LOGGER.warn("Communication error");

The message must be written as - 

LOGGER.warn("Error while sending documents to events Elasticsearch server, response code %d, response message %s. The message sending will be retried.", responseCode, responseMessage);

The first message will inform you that there is a communication issue in the logging process but it doesn’t specify anything else which means that the developer working at that time on the project will have to find out the context of the error, the name of the logger, and the line of the code that has a warning.

The second message provides all the information about the logging communication error which means that any developer will get the exact message that is required. This shows that when messaging is done in an easy way, it helps anyone to understand the error and the entire logging system.

4.3 Do Not Write Large Logs

Writing large logs is not the right practice as when unnecessary information is incorporated it can reduce the value of the log as it masks the data that is required. It can also create problems with the bandwidth or the performance of the application. 

Too many log messages can also make reading and identifying relevant information from a log file whenever a problem occurs.

4.4 Make Sure You’re Logging Exceptions Correctly

Another Java best practices that the developers must follow while logging the Java code is to make sure that the exceptions are logged correctly. They must not be reported multiple times. Exceptions must be only monitored and reported by using automated tools as they also create alerts.

4.5 Add Metadata

Adding metadata in the logs enables other developers working on the project to find production issues faster. Metadata can be really useful which means that the more they are used the more it is beneficial for the project.

Eg: 

logger.info(“This process is for following user -> {}”,user.getUserName());

5. Conclusion

As seen in this blog, when any developer is developing a Java application, there are many things he must consider as in the long term other experts will be maintaining the same project. For this reason, the developer must create an application by following the Java best practices that are the standardized approaches for it. In this way, in the future, any other developer will be comfortable handling and maintaining the software development project.

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Kotlin vs Java: Detailed Comparison Guide https://www.tatvasoft.com/blog/kotlin-vs-java/ https://www.tatvasoft.com/blog/kotlin-vs-java/#comments Thu, 02 Feb 2023 12:24:23 +0000 https://www.tatvasoft.com/blog/?p=9343 There are few languages more widely used for Android app development and Java and Kotlin are two of them. You'll find that these two languages are really vital, particularly in the field of Android programming. Knowing the distinctions between Kotlin and Java is crucial if you want to acquire a job developing Android apps.

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There are few languages more widely useful for Android app development – Java and Kotlin are two of them. You’ll find that these two languages are really vital, particularly in the field of Android programming. Knowing the distinctions between Kotlin vs Java is crucial if you are starting to develop Android apps. For instance, you know mobile app development companies can develop mobile applications in Kotlin at a much faster rate compared to Java.

This blog will allow you to have a head-to-head comparison of Kotlin vs Java, as well as learn about its unique features, strengths, and weaknesses.

1. Kotlin

JetBrains, the creator of industry-leading integrated development environments (IDEs) including IntelliJ IDEA, PhpStorm, Appcode, etc., created Kotlin, a strongly typed, broad sense purpose programming language. Kotlin is an an object-oriented and functional programming language that has been deemed “better” than Java while maintaining full compatibility with Java code.

Kotlin, backed by Google, was declared an official Android Development Language in 2017.

1.1 History of Kotlin

History of Kotlin

These are some of the most significant events in Kotlin’s past:

  • Kotlin 1.0 debuted in 2016.
  • In 2017, Google made an official statement that Kotlin would be given premier treatment in Android.
  • Kotlin v1.3 was published in 2018, and it included support for asynchronous programming via coroutines.
  • Kotlin was officially unveiled by Google in 2019 as the company’s recommended language for building Android apps.

So far, take a look at what Kotlin has achieved.

2. Java

Java language was created by Sun Microsystems Inc’s James Gosling in 1995; in 2009, Oracle Corporation acquired the rights to the language. We may refer to Java as a high-level language since it simplifies and streamlines the process of writing, compiling, and debugging Java code.

Java is an Object-Oriented and statically typed programming language that uses classes and follows the “write once, run anywhere” approach. Applications written in Java may be executed on any computer with a Java Virtual Machine (JVM) installed. Java code is very popular and easy to grasp since it is so close to C and C++.

2.1 History of Java

History of Java

Indonesia is home to a stunning island by the name of Java. The java coffee plant is native to this region, and legend has it that the word “coffee” was coined in this area. James Gosling came up with the moniker while sipping coffee on the way to work. Because of the OAK, the group had made the decision to change the name. Silk, Revolutionary, Dynamic, DNA, and Jolt were some of the alternatives. Even though Silk was ultimately chosen, they went with Java since it was novel and popular.

Interesting fact about Java – Do you know how Java got its Name?

Quora

3. Kotlin vs Java

Now that we have some background, you may be curious about the effect of Kotlin’s popularity on Java. Different people have different thoughts about this issue. Let’s start by comparing and contrasting the arguments put out by either side.

3.1 Null Safety

One of the most well-known sources of frustration for Java programmers is the occurrence of NullPointerExceptions. NullPointerExceptions is based on the premise that users should be allowed to assign a null integer to any object. However, let’s say that users try to utilize a reference to an object that turns out to be null. In that situation, developers will encounter a complication brought about by Java’s NullPointerExceptions.

Here’s a real life example from twitter.

tweet

In comparison Kotlin vs Java, Kotlin does not allow null values to be assigned to variables or objects. To do so would cause compile errors in the code. Thus, Kotlin does not throw any NullPointerExceptions. A null value cannot be assigned to a variable unless the programmer marks it as nullable. One must insert a punctuation mark to do this:

val number: Int? = null

3.2 Extension Functions

As opposed to Java, Kotlin doesn’t need developers to use inheritance to expand class functionalities. In Kotlin, the programmer must add the name of the class being extended as a prefix to the title of the newly formed function employing the “.” notation in order to conduct the extension function.

open class baseClass (x:Int ) {
      ..........
}
class derivedClass(x:Int) : baseClass(x) {
     ...........
}

In Java, you must build a new class and derive the capabilities of the parent class in order to add to the capabilities of an existing class. That is to say, and you can’t use the extend feature because it’s disabled.

class derived-class extends base-class  
{  
   //methods and fields  
} 

3.3 Code

Kotlin’s low code-base requirements are a major differentiator from Java. It’s a short, succinct language that makes less room for mistakes in the code and makes life easier for programmers.

Generally speaking, Kotlin takes less lines of code than Java to express the same functions, which benefits in developing enterprise applications. On top of that, it may be succinct without sacrificing clarity of syntax.

3.4 Coroutines Support

The default behavior of Android is for all elements of a given app to share the same function and thread (the main thread, which handles user interaction). Operations that need a lot of CPU time or network I/O take a long time. Either of these procedures blocks the calling thread until their whole has been finished after they have been started.

Java permits the development of several background threads to handle long processes off of the main thread. The negative is that it’s difficult to keep track of numerous threads at once, which might increase the likelihood of programming mistakes.

Kotlin is similar in that it allows for the creation of numerous threads. However, a superior and more accessible alternative, called coroutines, is presented.

Suspension Process
Coroutines Support

To what end do coroutines serve? Since they don’t need a stack, coroutines let programmers pause the running program and pick it back up later. This paves the way for asynchronous code that gives the impression of being synchronous yet does not block. For this reason, coroutines prevent the need for an excessive number of threads, each of which the developer must eventually manage. They also provide a more precise and streamlined solution than Java.

3.5 Data Classes

The fields (or variables) to hold data, the constructor, and the getter and setter methods for the fields/variables, in addition to ancillary functions like hashCode(), equals(), and toString(), must all be established by developers in Java. Although they may look like they have some functionality, in reality, these classes are just there to hold information.

Instead, the “data” keyword in Kotlin’s class declaration makes it easier to design classes that can store data. Then compiler automatically generate the constructor and numerous getter and setter procedures for fields and variables.

3.6 Smart Casts

Checking the type of parameters in a Java cast ensures that they are compatible with the operation.

The smart casts functionality in Kotlin is responsible for performing the necessary casting tests. The “is-checks” keyword allows Kotlin’s smart compiler to take care of managing repetitive casts (with safe values) efficiently.

fun demo(x: Any) {
    if (x is String) {
        print(x.length) // x is automatically cast to String
    }
}

3.7 Checked Exceptions

However, Kotlin does not provide checked exceptions. That’s why Kotlin programmers don’t need to worry about declaring or catching exceptions. 

Support for checked exceptions is available to Java developers. This necessitates the action of “catching” and “declaring” exceptions. To be sure, it’s not always easy and it does take some time. On the contrary hand, it guarantees error-free and reliable code quality. Consequently, there are both benefits and drawbacks to using checked exceptions. All boils down to the individual preferences of the programmers involved.

3.8 Functional Programming: Higher-Order Functions and Lambdas

Kotlin combines object-oriented and functional programming. Declarative in nature, the functional programming language is well-suited to the management of calculations using mathematical functions. Examples of functional programming ideas include high-order functions and lambda expressions.

The first one implies that functions are of the highest possible importance. This allows the statically typed language Kotlin to achieve most of its many possible functional types. In other words, there are several methods to implement a function.

Lambda expressions and anonymous functions are also supported in Kotlin. The term “functional literal” describes these. Therefore, it stands in for a function that has not been defined but is nevertheless allowed to be used as an expression.

On the other hand, Java is more constrained by the confines of the object-oriented paradigm. But it has also been making progress toward functional programming. Lambda expressions, functions that don’t have to be members of any particular class, have been available in Java since version 8 (2014). As a matter of fact, lambda expressions in Java may be provided as objects and run as needed.

On top of that, high-order functions were finally supported in Java after the advent of lambda expressions. A method in Java is equivalent to a function, and beginning with Java 8, lambda might be returned from methods.

Example of lambda expression: 

In Kotlin:

val sum: (Int, Int) -> Int = { a: Int, b: Int -> a + b }

In Java:

int sum = (a,b) -> (a+b);

3.9 Primitive Types

Primitive Types

Primitive type variables in Java are not objects, but rather are predeclared data kinds in Java. There are eight distinct primitive data types available in Java: int, byte, short, double, float, boolean, char, and long. As a result, you can’t use structs or classes to describe these variables.

In Java, classes can be created to “wrap” a value of a basic type, even if primitive types themselves are not classes. It requires an explicit developer indication in Java.

Kotlin, on the other hand, treats any primitive type variable as an object as immediately as it is initialized.

3.10 Public Fields

Java supports public fields, often known as non-private fields. They allow the developer to alter an object’s description without affecting the callers, which may be very useful in cases when the callers of an object want to adapt to the object’s new representation. The fields may then be made public, preserving both the public API and the project’s supportability.

However, In Kotlin, a field is used as a part of a property to hold its value in memory. Here, one can not declare the fields directly. 

3.11 Wildcard Types

In most programming languages, the question mark (?) is used as a wildcard to indicate a type that has not yet been defined (of variable, field, or parameter).

Wildcards are not supported in Kotlin like they are in Java. It replaces them with a declaration-site variant and type projections.

3.12 Implicit Conversions

While other languages may allow for implicit widening conversions, Kotlin does not. Because of this, there is no way to transform a smaller type into a larger type. Developers working in Kotlin will run across this problem unless they do an explicit conversion to get the appropriate type.

In contrast, developers don’t have to worry about performing explicit conversions while working with Java because the language enables implicit conversions.

Example: 

Java:

public class myClass{ 
   public static void main(String args[]) { 
      int a = 81; 
      System.out.println("Integer value : "+a);   // Implicit Type Casting 
      long b = a;                                // Int val to long data type                                            
   }
}

But in Kotlin, we can not directly assign integer value to the long data type.

var x = 100
var y : Long = x       
// Compiler error
// Type mismatch: inferred type is Int but Long was expected


var x = 100
var y: Long = x.toLong()     
// compiles successfully

4. Tabular Comparison: Kotlin vs Java

Parameters Kotlin Java
Static members No static members exist for a class. It has static members for a class.
NullPointerException When writing in this language, you may use the safety call operator to implement null safety. Null safety is not provided in java.
Wildcards Wildcard types are not accessible. It is possible to use wildcards in several forms. These are a subset of type arguments that regulate how generic (parameterized) types can be used without compromising on type safety.
Deployment Coding in Kotlin is simple to deploy. Tough to deploy Java programs.
Secondary Constructor There is an idea of secondary constructors in Kotlin. Furthermore, more than one tertiary builder is possible. It allows variables to be initialized and adds logic to the class. No such concept here, however, it is possible to have more than one constructor.
Semicolon In Kotlin code, a semicolon is not necessary. Java code always needs semicolons.
Expressions Kotlin’s string template further supports expressions, which can include variables, operators, and method calls. Expressions are not supported by Java strings in the same way that they are in Kotlin.
Lazy loading Kotlin also offers the option of Lazy Loading, which is a convenient time-saving function. It is favored in cases where the property’s initialization has a significant effect on computing resources (such as memory, CPU, etc.). Unlike other programming languages, Java does not support lazy loading.
DataType There is no necessity to define the data type of each variable. It is necessary to specify the data type of each variable.
Smart cast It has a function called “smart cast”. To clarify, the Kotlin compiler does not ignore the condition inside an if statement.  Smart cast is available.
Annual Salary Depending on the position, the typical annual income for Kotlin ranges between $68k – $135k in the USA. A Java developer’s annual pay ranges between $92k-$180k in the USA.

5. Unique Features of Kotlin

  • High-performing user-defined flow control with lambda expressions and inline functions
  • Moduli of extension
  • Null-safety
  • The use of savvy casting techniques
  • Template strings
  • Properties
  • Essential builders
  • Superior delegation
  • Inferring the nature of a variable or property from its context
  • Singletons
  • Variation in declaration locations and expected type
  • Range expressions
  • Operator overloading
  • Companion objects
  • Structures of information
  • Separate user interfaces for immutable and readable collections
  • Coroutines

6. Pros and Cons of Kotlin

Kotlin has become a popular programming language among developers due to its unique advantages. However, developers also face some problems while working with Kotlin. Let’s explore the pros and cons of Kotlin in depth.

6.1 Benefits of Using Kotlin

  • You may use the Kotlin Multi platform framework to simultaneously target many platforms from a single codebase.
  • Kotlin’s built-in null safety support is a godsend, particularly on Android with its abundance of legacy Java-style APIs.
  • Compared to Java, it has less space for error since it is more succinct and expressive.
  • Provides accessible and comprehensible code standards
  • Breaks down complex programs into manageable chunks.
  • Utilizes a wide variety of function types and advanced language constructs like lambda expressions.
  • Facilitates the addition of new features by developers
  • Provides a straightforward, nearly hands-off method of defining data classes.
  • Kotlin’s simple syntax and readable type system make it an ideal language for beginners.
  • Information from Java may be transferred and used in a number of different contexts thanks to this language.
  • Kotlin will speed up the process of creating new code.
  • The process of deploying and maintaining scalable Kotlin code is significantly less complicated.

6.2 Disadvantages of Kotlin

  • Due to the small size of the developer community, educational resources and expert guidance are in short supply.
  • In Java, you won’t find any error-prevention features like checked exceptions.
  • Taking longer to compile than Java.
  • Due to Kotlin’s declarative nature, it might be useful to produce substantial quantities of boilerplate in the form of JVM bytecode.

7. Unique Features of Java

  • Checked exceptions.
  • Primitive types in Java are not objects. 
  • Java code compiles faster than the Kotlin one. 
  • It supports ternary operator (a?b:c)
  • Java supports implicit conversion. So that one can directly convert smaller types into bigger ones.

8. Pros and Cons of Java

Below is a list of the advantages and disadvantages of Java programming language.

8.1 Benefits of Java

  • Improved issue detection and resolution thanks to checked exceptions
  • It comes with a manual that details everything.
  • Java has a sizable pool of talented programmers.
  • Comprehensive third-party library support.
  • You may use it to create repeatable code and consistent applications.
  • It’s a multi-threaded setting where many tasks can be executed in the same software at the same time.
  • Excellent performance.
  • Library catalogs that are a breeze to use.

8.2 Disadvantages of Java

  • Due to its many restrictions, Android API architecture is not a good fit.
  • Calls for a lot of manual labor, which raises the possibility of mistakes.
  • This is because the JIT compiler causes the application to run more slowly than usual.
  • Java’s memory and CPU demands are rather high.
  • No help for pointers and other low-level programming structures is included.
  • The trash collector is completely out of your hands because Java lacks standard control methods like delete(), free().

9. Java Issues That are Addressed in Kotlin

Kotlin addresses some shortcomings of Java:

  • The type system regulates the use of null references.
  • There aren’t any unrefined individuals here.
  • In Kotlin, arrays are of fixed size.
  • If you’re used with Java’s SAM-conversions, you’ll be pleased to know that Kotlin provides appropriate function types.
  • Use-site variance without wildcards.
  • Unfortunately, Kotlin does not provide checked exceptions.

10. Is Kotlin Replacing Java?

When comparing Kotlin vs Java, which has its own set of challenges, Kotlin emerges victorious, particularly when dealing with Null pointer exceptions. Kotlin’s characteristics, such as a superior type system, gradual modification of code, and less coding, make it more attractive for future usage, despite Java’s continued importance for android development.

Kotlin is quickly becoming a go-to language for creating Android apps since it encourages developers to try out new techniques and approaches in the realm of current programming. Kotlin is nearly identical to Java, so it’s a safe bet that it’ll do all that a good programming language should.

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Java vs C# – Which One to Choose? https://www.tatvasoft.com/blog/java-vs-c/ https://www.tatvasoft.com/blog/java-vs-c/#comments Wed, 04 Jan 2023 05:31:13 +0000 https://www.tatvasoft.com/blog/?p=9129 When it comes to creating a software solution that can be beneficial for any type of business organization, both Java and C# are the best choices available in the market. These back-end development languages can be used for creating windows-client apps, cloud apps, and more.

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When it comes to creating a software solution that can be beneficial for any type of business organization, both Java and C# are the best choices available in the market. These back-end development languages can be used for creating windows-client apps, cloud apps, and more. These languages come with a lot of similarities but despite them, they aren’t the same. Therefore, when it comes to hiring developers for your project or when the software development company has to decide which language to work on for a particular client project, the best thing to do is understand the key differences between Java vs C#.

JAVA is object oriented programming language, while C# is object-oriented, component-oriented, functional, and strongly typed programming language. Also, JAVA uses JRE (Java Runtime Environment), whereas C# uses CLR (Common Language Runtime). To help you further, here we will understand both of these languages and then go through the difference between Java vs C#. 

1. Java

Java is one of the most popular programming languages that was developed at Sun Microsystems by James Gosling in 1995. It was later taken into possession by the Oracle Corporation in the year 2009. Java is known as a high-level programming language that makes it very easy for developers to write the code, compile it, and debug the program. Being a Java development company, our developers find this language as a user-friendly programming language that comes with a class-based object-oriented approach that is helpful in implementing the principle of “write the code once and use anywhere”. Java applications that are written once but used to develop other programs are compiled to bytecode and they can run on machines that are JVM (Java virtual machine)-supported.

JDK (Java Development Kit) holds 14.8k stars, 309 watching, and 4.2K forks on GitHub.

GitHub - Java

Features of Java

Features of Java

Some of the major features of the Java programming language are –

Object Oriented Language

Object-oriented programming is one of the most popular ways of organizing programs. The reason behind it is that this concept collects objects and each of the objects represents an instance of a class. The four main concepts that object-oriented programming has to offer are – Abstraction, Encapsulation, Inheritance, and Polymorphism.

Platform-Independent Language

When it comes to Java programming language, the compiler(javac) has the capability to convert source code (.java file) to the byte code(.class file). As discussed before, JVM executes the bytecode that is developed by the compiler. This byte code can run on platforms like Mac OS, Windows, Linux, etc. Basically, if the Java program is compiled on Windows, it can run on Linux or Mac OS and vice-versa. Though each operating system comes with a different JVM, the output created by them after the bytecode’s execution is the same in all operating systems. This is the reason Java is known as a platform-independent language.

Platform Independent Language - Java

Simple

Java is known as a very simple programming language and the reason behind it is that Java doesn’t come with complex features like multiple inheritances, operator overloading, explicit memory allocation, and pointers.

Secure

In Java, there are no pointers available which mean the web development team cannot access out-of-bound arrays and if the developers try to do that, they will receive an ArrayIndexOutOfBoundsException error in java.

Example: